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Author |
Thread Statistics | Show CCP posts - 41 post(s) |

Selaria Unbertable
POS Mortem Renegades Of Silence
36
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Posted - 2014.06.12 17:32:00 -
[1] - Quote
Just build a POS in my home system to see how it all works together. I have onlined 2 manufacturing arrays and two labs, one hyasyoda and one design lab. The latter does not show up in the list unless I put some bpcs (or something at all) into it.
Also, the reprocessing and compression arrays cannot be used unless 3.000m close to them. Didn't you want to change this? I can access their storage, but neither compress nor reprocess while out of range. Kind of annoying.
All in all, I'm quite satisfied with the changes so far. Praise the UI designer, or at least let them out of their dark cellars for a couple of hours  |

Selaria Unbertable
POS Mortem Renegades Of Silence
36
|
Posted - 2014.06.12 18:10:00 -
[2] - Quote
Also, currently the S&I window does not grey out activities not provided by either station or POS array. Meaning I can try to start a copy/ME/TE job in an assembly array, which of course generates an error. |

Selaria Unbertable
POS Mortem Renegades Of Silence
38
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Posted - 2014.06.14 12:49:00 -
[3] - Quote
Just tried to build an Orca in a large ship assembly and getting this error:
Quote: Unable to install job due to the following reasons: The job cost has changed
Error.MISMATCH_COST (33973122, 27974130)
And yes, I did clear the cache and tried again, same result. Also, it seems that output locations are not correctly used, some of the parts I build ended up in corp divisions I did not enter. Very strange...
Another thing that bothers me is the Job cost tooltip, which is currently not very informative. Are you planning to extend it in a way as was shown in dev blog entry a while ago? |

Selaria Unbertable
POS Mortem Renegades Of Silence
38
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Posted - 2014.06.15 20:11:00 -
[4] - Quote
Another short test on Sisi revealed a bug with the output location in POS arrays (and possibly stations as well). Everything is routed to the first corporation division, no matter what division you select, for manufacturing as well as research.
Oh, and the ui still does not remember any previously used divisions when running similar jobs (e.g. invention), which kind of defeats the purpose of less clicking, more doing other things  |

Selaria Unbertable
POS Mortem Renegades Of Silence
38
|
Posted - 2014.06.16 00:04:00 -
[5] - Quote
Qoi wrote:The Industry Interface has some nice and logical structure to it, input materials are on the left, the blueprint characterising the manufacturing process is the center and the output is shown on the right.
However the drop down menu for selecting the input location is on the right side next to the output. It should be on the left side, next to the input materials!
Not a bad idea. If you put the input selection below the materials tab, you have a nice flow starting on the left, where you select your input, then the center of the window with the runs and the output on the right. Sounds good to me, and the input selection is no longer alone in the far upper right corner of the window. |
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